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ENGINEER WORKSHOP

Originally a job test that I enhanced a bit

Wall pictures credits : 
Schuiten & Peeters - Machines à dessiner 
Pete Amachree - Dark Satanic Mills

Done in 2017, rendered in UE4

BLACKANT MASTER

Work done at BlackAnt Master Studio in 2016 as a 3D artist intern

Done to run in Unity 5 

Rendered in Substance Painter and Keyshot

- TREE HOUSE -

- VARIOUS MODELS -

OASIS

In the middle of the desert, a derelict train station preserves a precious treasure

Inspired by the Barrockstadt's train station in the game Syberia

Personal project done during my final year at LISAA Montparnasse in 2016, rendered in UE4

Texture size for each car : 2k

Total train tri count ≈ 20k

- CONCEPTS -

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