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ENGINEER WORKSHOP

Originally a job test that I enhanced a bit

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Wall pictures credits : 
Schuiten & Peeters - Machines à dessiner 
Pete Amachree - Dark Satanic Mills

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Done in 2017, rendered in UE4

BLACKANT MASTER

Work done at BlackAnt Master Studio in 2016 as a 3D artist intern

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Done to run in Unity 5 

Rendered in Substance Painter and Keyshot

- TREE HOUSE -

- VARIOUS MODELS -

OASIS

In the middle of the desert, a derelict train station preserves a precious treasure

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Inspired by the Barrockstadt's train station in the game Syberia

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Personal project done during my final year at LISAA Montparnasse in 2016, rendered in UE4

Texture size for each car : 2k

Total train tri count ≈ 20k

- CONCEPTS -

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